Fox Innovation Labs a fait une demo ULTRA HD sur Deadpool avec le réal et le colorist et quelques invités journalistes A/V.
Ce qui est intéressant, c'est qu'ils ont fait la demo en passant le film sur deux écrans synchronisés et calibrés, mais 1 avec le blu-ray et l'autre avec le uhd-bd.
http://www.highdefdigest.com/news/show/ ... ller/32122Quelques passages intéressants :
Premier disque UHD dont tout est vraiment HDR :
Schawn Belstin: This is our first disc that features all HDR content, so the menus and logos and everything are in HDR. Also, object-based audio. Dolby Atmos is on the entire disc. This might not seem like that big a deal, but trust me when I say it was. We had to re-imagine all of our technical work flows behind the scenes to make this actually possible. To give you an example, we spent two months rendering and re-rendering, trying to figure out the best way to render the Fox logo in 4K, in open EXR, to get the most out of this HDR experience, and that was just the logo. So you can imagine what goes into an entire movie. But you didn't come here to hear me talk about the logo so let's get to the movie.
Sur les différentes versions masterisées :
Tim Stipan: First we did the normal theatre pass, which is called P3 color space. Concurrently we also did two version of IMAX; we did a Xenon bulb and then we did a laser pass also. Then, actually, we did the Rec 709 HD pass. And then we did the HDR pass.
(...)
And the last pass that we did was the [UHD Blu-ray] HDR pass, which you are seeing here, and we were just like, "wow, gosh, we wish we had that at the beginning because you're not seeing so much detail in the skies and flames and Colossus and Deadpool's suit." Things of that nature. [HDR] allowed me to be better at my job because I could see more color information, I could match things better. By seeing all that extra color information and detail, I felt like I was doing a better job being a colorist. I felt a lot of shots now had this painterly quality to them, which I didn't quite notice as much when we were doing the normal theatrical color grade.
(en gros le coloriste découvrait des détails en peaufinant la version HDR qu'il ne remarquait pas sur la version cinéma)
Tim Miller: For a first-time filmmaker every time I walked into DI, I'd get to see it on a big screen, thinking to myself, "I made a movie, fuck yeah!" [laughter] And then for this last pass they brought me in and sat me down in front of a monitor and I'm like, "well I've done this before..." But then it started playing and I truly thought it was the best looking -- format and display medium aside -- it's the best looking version of the movie by far.
Tim Stipan: Yeah, the amount of detail you get in flames. You see so much more of actual flame. I wouldn't say [SDR] looked like a 2D image, but all of a sudden [with HDR] it has extra dimension to it, it's almost like 3D.
Tim Miller: Having done DIs for four different outputs, the Ultra HD is just fucking amazing at the level of detail. Especially since we did it at the end of the process. Especially the skies is where I noticed it most. In a lot of the shots, particularly on the freeway fight, there is just so much more detail. It's like suddenly the sky was not a white mass the way it had been in all the other formats. Also Deadpool's costume was the other big thing I noticed. It's got a really fine weave to it and, suddenly, all the detail in that costume comes out in a way that turns to mush in all the other formats. And VFX too. Explosions, fires, things like that, the fight in the lab looks particularly cool in this super high res format.
Tim Stipan: We're taking advantage of the camera. The camera captures this and now with HDR you're allowed to see what the camera's actually capturing.
bref, le réal et le coloriste sont conquis